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Establishing a studio in Quebec was of strong interest to the company; according to Ubisoft's CEO Yannis Mallat, a Quebec studio would allow them to bring in French-speaking employees and help with communication with the Montreuil headquarters, and was in close proximity to the United States, one of the largest markets for video games. Following Ubisoft's initial public offering in 1996, the Montreuil, France-based publisher began looking to expand into more global markets. Life at Ubi, Press news.
With six studios in Canada, Ubisoft has more than 5,000 employees based in Montreal, Quebec, Toronto, Saguenay, Winnipeg and Halifax. Glassdoor, one of the world’s largest job sites, released its annual report honoring the Highest Rated CEOs, which highlights top leaders employees love working for. In the Ubisoft Montreal community, we adopt a “come as you are” approach. There have been big changes in the company’s editorial and executive teams lately, with Ubisoft Chief Creative Officer Serge Hascoet, HR executive Cecile Cornet, and Mallat all departing.Copyright ©2020 Designtechnica Corporation. Just a great, unique and completely under-reviewed game. May 29, 2019. There has since been an updateon who will be taking his position over: executive vice president of production Christophe Derennes, a 23-year veteran of the studio. Since its installment in the country in 1997, Ubisoft has contributed to the growth of the video game industry in Canada, which now ranks third in the world.Yves Guillemot, co-founder and CEO of Ubisoft, has won a Glassdoor Employees’ Choice Award recognizing the Top Rated CEOs for 2019 in Canada. When submitting reviews about their company on Glassdoor, reviewers are asked to rate various factors about their employment experience, including their overall satisfaction and other workplace attributes like senior management approval. All rights reserved.Christine Burgess-Quemard, the executive director of worldwide production at the company, said that Mallat leaving “is difficult, but necessary given the magnitude of the problems raised in recent weeks at our studios in Montreal and Toronto.”Ubisoft co-founder and CEO Yves Guillemot took over as interim CCO to “personally oversee a complete overhaul of the way in which the creative teams collaborate,” Ubisoft said.Digital Trends reached out to Ubisoft Montreal about the change but did not immediately hear back.
At Ubisoft Montreal, we are driven by a constant energy, a passion to push our limits, to innovate and to create. Meanwhile, using Quebec taxpayer dollars to subsidize a foreign multinational that had over $2.8 billion in sales in 2018–2019 similarly remains a thorn in much of Quebec, Inc.’s side.
Ubisoft was agreeable to this, and established Ubisoft Montreal (formally named Ubisoft Divertissements Inc.) on 25 April 1997. One of those execs was Yannis Mallat, managing director and CEO of Ubisoft Montreal. 200 new Code Clubs in Quebec’s public libraries. The studio was founded in offices in the Peck Building, a former textile factory, located in the Mile End neighbourhood along Saint-Laurent Boulevard. Founded in 1997, Ubisoft Montreal is the largest videogame development studios in the world. Ubisoft Montreal is responsible for several blockbuster Ubisoft titles, including games in the Far Cry, Prince of Persia, and Assassin’s Creed franchises.“Derennes has immense expertise in production management in his 25 years with Ubisoft and has been a source of daily support for development teams in the creation of our games and helped make them into the great successes of which we are all proud,” Ubisoft said in a statement.Ubisoft appointed long-time executive Christophe Derennes to replace Yannis Mallat as the head of the company’s Montreal studio after allegations of misconduct. And because we are united for success as individuals and as a community, we recognize and celebrate each success. Ubisoft Montreal avrà un nuovo CEO e ci sarà la nomina di un nuovo responsabile globale delle risorse umane in sostituzione di Cécile Cornet. Yannis Mallat.