Maybe down clocked 5700 is much more believable.In my point of view, offering ray tracing, I think Ps5 is going to have similar performance of rtx 2060 (non super) version which is good enough for couple of yearsExactly. One can make the argument that the PS4’s GPU more closely resembles the slightly weaker RX 470, since its 4.9 teraflop count is more in line with the PS4 Pro’s 4.2 equivalent. But based on the specs Cerny’s laid out so far, the broad landscape of PS5 is equivalent to a gaming PC capable of running most games at ultra settings and 1080p60fps, or 4K30fps. But like half of the die is L3 cache. Same number of CUs, but slightly less memory at 14GB and – most significantly – it’s running on an older RDNA architecture. We used to go to the shops, you know, and gather round plinths of cellophane-wrapped rectangles before purchasing one and hurrying home to show all the family our shiny new treasure.Delivering videogame justice since 2008.That’s based around a purported 5GB/s bandwidth, instantaneous seek time and an 865GB capacity which will really cut down on those agonising “should I delete Persona 5? Everyone's favorite feature.I doubt they'll need the 24 PCIe lanes of desktop Ryzen (...I doubt they'll even need 16, they might be able to save space by cutting that in half or something) and I doubt they'll need DDR4.The Zen 2 CCDs are ~80mm2. "The feature most requested by developers was an SSD," Cerny said. The GPU frequency is capped at 2.23 GHz, or 10.3 teraflops. The hardware itself, based on AMD's GPU design, is called the Tempest Engine. This could be quite relevant in regards of raytracing where some cpu instructions might outperform GPU instructions but is not being done because of the need to transfer data back and forth between Ram and GPU memory.I think, consoles during their release will always be equivalent to Nvidia/AMD mid range cards. No part of this site or its content may be reproduced without the permission of the copyright holder.I digress. No rumors say the ps5 took a piss on the PS4 with a virtual Weiner...I'll be glad if Sony manage to do better than that.Regarding AMD hardware, the current Navi-based RX 5700 XT (44 CUs, 4 disabled for yields, and 1500-1600 MHz) is a hot candidate for the PS5 GPU. I said that the Zen/Zen2 architecture which the custom cores will be based on are a desktop class architecture compared to the Jaguar which was a chip specifically designed for very light loads such as netbook usage. What’s not clear is whether that 3.5GHz represents the boosted speed at the top of the variance or the base figure.Based on these numbers alone, AMD’s current RX 5700 GPU is the closest thing out there in the wild. It’s right in the pocket of price-performance at the moment and thus proving very popular in the PC market over the last year.

I assume the two are one and the same.But you can still compare them....I forget if Navi's double-rate half-precision/FP16 already compares to the Tensor cores or not. How much better might games look, and what kind of innovations might they bring? The GPU will also support new shaders and ray tracing. The PS5’s graphics unit probably won’t be. Still new gpu's on the way till the 2020. Please refresh the page and try again.Cerny said sounds through any output should get 3D audio, focusing on "presence and locality.